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Unfortunately, the standard keyboard shortcuts for these commands are ignored in paint mode, since they conflict with the "clone and nudge" operations. This makes it easier to select a precise set of pixels. Paint mode When you've made a selection in paint mode, the selected pixels are not resized instead, the rectangular marquee selection itself is resized. For instance, if you select a group that contains two text blocks and press alt+shift+left arrow, each text block will get 10px wider, rather than being distorted by getting scaled. Groups Each sub-element in the group is resized individually. This generally keeps the overall shape of the path undistorted. Paths Complex paths, such as a rectangle with a quarter-circle punched out of one corner, are resized by subselecting the points on the side that you're expanding or contracting and then moving them. This works with either the primitive rectangle or the Rounded Rectangle auto shape. Rounded rectangles The corners are kept round as it's resized. This will cause the text to reflow as you change the width of the text box. In addition to basic shapes like rectangles, the commands have special handling for other element types: Text blocks The text container is resized without scaling the text itself. When resizing UI elements, this is rarely what you want. On the other hand, if you use the Scale tool to resize the selection by 10px, the larger one will end up 110px wide while the smaller will be 98px, since the two are being scaled proportionally. That way, the 10px relationship between the two rectangles is maintained. If you select both elements, then press alt+shift+right arrow, the red rectangle will be 110px x 50px while the blue one will be 90px X 30px. Say you have a red 100px X 50px rectangle with a blue 80px X 30px rectangle centered on top of it, so the smaller rectangle is 10px away from each edge of the larger. If you then press ctrl+alt+shfit+up arrow, the rectangle gets 10px shorter (to 40px), but its Y position stays the same, since it's contracting from the bottom.īesides the convenience of keyboard access, these extensions provide an important additional benefit over the Scale tool: each element in the selection is scaled individually.
#Cannot ctrl s in adobe fireworks cs6 mac#
The equivalents on the Mac are option+arrow to expand and option+command+arrow to contract.Īs an example, if you select a rectangle that's 100px wide and tall, situated at (50, 50), and then press alt+left arrow, the selection will get one pixel wider (101px) and its X position will shift one pixel to the left (to 49), thereby keeping its right edge in the same location. ctrl+alt+shift+any arrow key contracts the selection by 10 pixels.ctrl+alt+any arrow key contracts the selection towards its center by 1 pixel in the direction of the arrow.
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There are 16 commands, each which is intended to have its own keyboard shortcut. To address these issues, the commands in this extension let you resize the selection in any direction using just a keyboard shortcut, which is much more convenient.
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And the Info panel doesn't display the pixel size of the selection in realtime (only the percentage change is shown). The Scale tool is a little awkward for making many fine adjustments, since you have to drag a side of the selected object at least a few pixels for the movement to even register. When working on user interface mockups, I frequently find myself resizing elements a few pixels at a time. I first wrote these commands almost 8 years ago, and still use them constantly.